
Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Assassinating the Backline
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
- She heals her entire aura with every swing.
- Wait for the support to cross the bridge before dropping your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E.K. If you liked this write-up and you would like to receive much more information about tower rush kindly pay a visit to our own web-page. K.A to land a lethal blow.
Countering the Gimmicks
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Healer Category | Healing Method | Best Counter Strategy |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Instant Burst | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Cut off the head of the snake, and the body will quickly wither away.