Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Target Priority
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Never let a Battle Healer continuously strike a target.
- Patience is key.
- Use spells to break shields before applying massive damage.
The Cheese Pushes
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Support Unit Type | Healing Method | The Solution |
|---|---|---|
| The Melee Healer (e.g., Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you adored this information and you would certainly like to receive additional information concerning tower rush kindly check out our web-site. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Cut off the head of the snake, and the body will quickly wither away.