Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful 'Beatdown' strategy.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
Clearing the Path
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- Never place your support unit directly on top of your tank.
- Be reactive.
- It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
Melting the Defenders
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
| Unit Category | Best Against | What kills it |
|---|---|---|
| Ranged AoE | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E. In case you loved this short article as well as you desire to get details relating to tower rush i implore you to pay a visit to our web page. K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Snipers | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Invisible Helpers
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Protect your damage dealers, let your tank absorb the pain, and watch the enemy towers fall.