Building a Spawner Deck in Tower Rush

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Never play your Barbarian Hut as the first card of the match. If you have any thoughts concerning where by and how to use tower rush, you can speak to us at our own internet site.

A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.


This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.


Choosing Your Huts


A true Spawner deck typically utilizes two or three distinct spawning buildings, each serving a different tactical purpose in the overall engine.


You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.


  • Never play your Barbarian Hut as the first card of the match.
  • Protect your buildings at all costs.
  • If your Goblin Hut and Furnace spawn at the exact same millisecond, they will clump together and die to one spell.

Protecting the Engine


Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.


You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.


Hut TypeStrategic FunctionWhere to Put It
Goblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the corner
Furnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge

Suffocating the Opponent


It requires immense patience and precise building geometry.


They will run out of spells long before you run out of troops.



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