Defeating Healers and Shields in Tower Rush

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Tornado is the ultimate counter to healing auras. Splash damage units are decent, but often lack the burst damage required.

There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.


This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.


Target Priority


If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Tornado is the ultimate counter to healing auras.
  • Splash damage units are decent, but often lack the burst damage required.
  • Healing pushes are usually incredibly expensive (12+ elixir).

Countering the Gimmicks


A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.


Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.


ResponseHow to Play It
Area DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
The Backline DropWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Patience and Precision


Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.


Master the backline dive, and dominate the arena.



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