When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
High DPS Defenses
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- Have a zap or log ready to clear swarms instantly.
- Maximize the walking distance.
- A well-timed zap resets the Inferno Tower's damage ramp-up.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Defense Category | Best Against | Hard Counter |
|---|---|---|
| Single-Target (e.g. If you have any concerns regarding the place and how to use tower rush, you can make contact with us at our own web-site. , Inferno Tower) | Melts high health units instantly if unprotected | Skeleton Army, Minion Horde, Goblin Gang |
| AoE Building | Clears dozens of units with a single attack | Lacks the raw damage to stop a massive push |
Balancing Your Defenses
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.