Understanding Aggro Management in Tower Rush Scenarios

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However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.


This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.


Vision and Targeting


Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.


As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.


  • Use the arena tiles as a visual guide.
  • If a unit is already locked onto a tower, it will ignore closer targets.
  • Adjust your placements for air threats.

The Geometry of Defense


You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.


The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.


Aggro RuleHow to Exploit It
Proximity PriorityThe enemy will always hit the skeleton first
RetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby

Drilling the Mechanics


You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.


Control the aggro, control the arena.



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