Why You Should Play Friendly Battles in Tower Rush

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The Safe Zone for Experimentation In a Friendly Battle, you can experiment with completely ridiculous card combinations just to see how the unique mechanics interact in a live setting In case you.

However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.


Friendly Battles, conducted within your clan, offer a completely stress-free, consequence-free environment to test your skills.


The Safe Zone for Experimentation


In a Friendly Battle, you can experiment with completely ridiculous card combinations just to see how the unique mechanics interact in a live setting.


Furthermore, Friendly Battles automatically scale all cards to 'Tournament Standard' levels.


  • Always warm up with 2-3 Friendly Battles before starting a ranked session.
  • This is targeted, intentional practice.
  • Don't just play to win in Friendly Battles; play to learn.

Perfecting the Mechanics


Beyond macro-level deck testing, Friendly Battles are the only place you can safely 'drill' incredibly specific micro-interactions.


In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.


The ObjectiveHow to Drill It
Mastering Spell Timing (e.g., Predictive Logs)Have your partner repeatedly throw Goblin Barrels while you practice releasing the Log at the exact optimal millisecond
Learning Aggro Ranges (Kiting)Have your partner drop a P.E.K. If you enjoyed this short article and you would certainly like to receive more facts concerning tower rush kindly visit our own web page. K.A; practice placing an Ice Golem on different center tiles to see which one pulls the P.E.K.K.A furthest

Stronger Together


Finally, constantly engaging in Friendly Battles builds massive respect and camaraderie within your guild.


Throw down a friendly challenge in the clan chat, try something completely crazy, and enjoy the game for what it is.

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