The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
Clearing the Path
The most common and fundamental type of support unit is the ranged splash-damage attacker, such as the Wizard, Executioner, or Baby Dragon.
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- Never place your support unit directly on top of your tank.
- If they use a single-target killer, a splash unit won't help.
- It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
Melting the Defenders
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| The Meat Shield | What to Pair With |
|---|---|
| Lava Hound | Balloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river) |
| Golem | Night Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) |
Magic as Support
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Protect your damage dealers, let your tank absorb the pain, and watch the enemy towers fall.
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