When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
High DPS Defenses
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
- It provides great value against fast units like the Hog Rider.
- It costs a massive amount of elixir and decays over time.
- If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit.
Clearing the Horde
A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
| Tower Type | Primary Target | Biggest Weakness |
|---|---|---|
| High DPS Building | Melts high health units instantly if unprotected | Skeleton Army, Minion Horde, Goblin Gang |
| Splash Damage (e.g. If you have any sort of inquiries pertaining to where and exactly how to utilize tower rush, you could contact us at the website. , Bomb Tower) | Massive ground swarms, bridge spam, bait decks | Heavy tanks, flying units (if ground only) |
Making the Final Choice
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
A strong foundation guarantees a triumphant victory.