Splash vs Single-Target Defenses in Tower Rush

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It provides great value against fast units like the Hog Rider. It costs a massive amount of elixir and decays over time.

When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.


If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.


High DPS Defenses


The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.


However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.


  • It provides great value against fast units like the Hog Rider.
  • It costs a massive amount of elixir and decays over time.
  • If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit.

Clearing the Horde


A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.


If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.


Tower TypePrimary TargetBiggest Weakness
High DPS BuildingMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin Gang
Splash Damage (e.g. If you have any sort of inquiries pertaining to where and exactly how to utilize tower rush, you could contact us at the website. , Bomb Tower)Massive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)

Making the Final Choice


Ultimately, the building you select must perfectly complement the other seven cards in your deck.


A strong foundation guarantees a triumphant victory.

Light trails
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